Getting Started with OpenGL Using SFML
If you have ever taught yourself OpenGL, you probably remember the pain of pulling in a whole pile of libraries. GLEW and GLUT in particular are awkward to use. SFML makes opening a window very simple, and for anyone learning OpenGL, I think it can completely replace GLUT. So in this post I will use SFML to create the window, then write a casual OpenGL example: a simple forward renderer using the Phong model. ...